Choose Your Own Brick-Sized Mega-Adventure

In Star Bastards, the first of the Two-Fisted Fantasy books to see release, an elegant new gamebook system was combined with a classic 1980s gamebook aesthetic to deliver quite a good short space adventure. Star Bastards, however, was merely the test balloon. If Two-Fisted Fantasy has really made a mark on the field, it’s through the mighty tome which was the second release in the series: The Sword of the Bastard Elf.

When I say “mighty tome”, I am not kidding: the book is over 800 large-format pages long, and the adventure has some 1825 numbered entries, many of which are fairly long. The rules section runs some 60 pages, though the actual rules for playing the adventure cover just five of these; the rest include a full adaptation of the Two-Fisted Fantasy system for running as a conventional tabletop RPG, with a referee (“Dungeon Bastard”) and multiple players. You’re explicitly encouraged to not read the RPG until you’ve played the adventure at least once, since it’s tied to one of the major locales and therefore could contain spoilers.

As well as providing a massive adventure, plus a simple tabletop RPG system, plus lots of gorgeous art from S. Iacob (available in colour or black and white – though I personally prefer black and white since it really teases out how S. Iacob captures the aesthetic of 1980s gamebooks), The Sword of the Bastard Elf also elaborates on the mythos around Two-Fisted Fantasy.

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