Onyx Path originated as a “by the creatives, for the creatives” sort of outfit. They cannot give their writers total creative freedom on all projects, because some of the IP they work with isn’t actually owned by them and has been subject to approvals processes from CCP in Onyx Path’s early years, the new Paradox-owned White Wolf more recently, but within the bounds of those constraints they do prefer to let the project leads on game lines have their own heads.
This has had the upshot that the level of consistent quality one can expect from their game lines varies a lot. I get the impression, for instance, that there’s a fairly solid team behind their Vampire: the Masquerade 20th Anniversary line, because the supplements for that have really been quite good – to the point of setting an intimidatingly high bar for the upcoming 5th edition of the game to clear. On the other hand, controversies surrounding game lines like Beast: the Primordial or the long gestation process of Exalted 3rd Edition have seemed in part to arise from poor judgement on the part of the managers of those lines.
Then, somewhere in between the major controversies and the major successes, you have something like the Werewolf: the Apocalypse 20th anniversary line. Though I thought the core 20th anniversary book was a pretty decent release, I find its supporting supplements to be a decidedly mixed bag – and so far as I can tell, I’m not alone in this.