Succumbing to Shadowrun

I am a late convert to Shadowrun. Despite coming to the hobby in the 1990s, when Shadowrun was at its prime and the 1990s zeitgeist it rode so successfully was at its peak and I was a teenager and therefore at that time of life when you are most likely to find such things TOTES BADASS, it always seemed to be a bit goofy to me and my peers. The feeling was that Shadowrun went a step too far into the goofy with its inclusion of fantasy elements; if you wanted fantasy, D&D and other games served you perfectly well, if you wanted cyberpunk Cyberpunk 2020 was the gold standard (with GURPS Cyberpunk getting some kudos too, partly because GURPS was strong at the time and partly because of the ill-conceived Secret Service raid). If you wanted both fantasy and cyberpunk at once, that was… well… a little odd – and with its inclusion of elves and dwarves and orcs and dragons, Shadowrun seemed to the outside observer to incorporate fantasy in a kind of a cheap, lazy, Tolkien-imitating way which didn’t seem like it could mesh well with cyberpunk themes.

At some point after the early 1990s, Shadowrun dropped off my radar altogether. New editions came and went; FASA collapsed without me noticing, and a curious dance of licences and ownership ensued. 2007 saw the ill-conceived Shadowrun first-person shooter come out on the XBox 360 and flop abysmally – it managed to alienate fans of the game by excising almost all the lore and presenting a hollowed-out, oversimplified shell of the setting, whilst the decided lack of atmosphere or aesthetic depth combined with issues with the game itself ensured that a new audience would not be enthralled by it.

Then the Kickstarter happened for Shadowrun Returns, which I ended up backing for the sake of supporting new isometric-style tactical CRPGs. I ended up enjoying Shadowrun Returns a lot, liked the sequel campaign Dragonfall even more, and right now I am starting to play Shadowrun Hong Kong and loving it to bits. As a result of that, I’ve finally decided to give the tabletop RPG another look; it’s on its 5th Edition right now, and I also took a look at a copy of 2nd Edition to see if my dislike of the game back then was justified by more than setting snobbery.

Continue reading