Kickstopper: Funding the Pit

This article was previously published on Ferretbrain; due to the imminent closure of that site, I’m moving it over here so that it can remain available.

Previously on Kickstopper, I’ve given the thumbs up to both of the funded projects I’ve reviewed so far (namely Shadowrun Returns and To Be Or Not To Be). This time, I cross the streams of two ongoing article series by reviewing a Fighting Fantasy-themed Kickstarter – namely, the funding of Beyond the Pit, a new collection of monsters for the Advanced Fighting Fantasy tabletop RPG.

Reminder On Methodology

As always, different backers on a Kickstarter will often have very different experiences and I make no guarantee that my experience with this Kickstarter is representative of everyone else’s. In particular, I’m only able to review these things based on the tier I actually backed at and can’t review rewards I didn’t actually receive.

Continue reading “Kickstopper: Funding the Pit”

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A Still-Potent Drug

Steve Jackson (the UK one, not the US one responsible for GURPS) and Ian Livingstone have made no bones about the fact that the classic Fighting Fantasy gamebooks were originally designed to act as gateway drugs into tabletop RPGs – the duo having been primarily responsible for introducing the hobby to the UK as co-founders of Games Workshop.

The franchise soon gained a life of its own, however, and it was inevitable that in the 1980s height of the craze that the feedback loop would complete itself, with Fighting Fantasy spawning an RPG of its own. In fact, mimicing the split between Basic and Advanced variants of D&D, it eventually spawned two RPGs – one an iconic introduction to the hobby, the other a massively flawed attempt to build a full-blown RPG out of it. The latter has enjoyed a 2nd edition release from Arion Games – but has Arion managed to sort the wheat from the chaff?

Continue reading “A Still-Potent Drug”