Pounded In the Butt By a Handsome Supplement Treadmill

With its core rulebook and its monster guide having been a success, Chuck Tingle’s Tingleverse RPG has kept up a steady pace of releases. The latest releases continue in the well-worn path of other RPG supplement lines: more PC options, and more campaign setting information.

Living Object Handbook

Living objects – talking bicycles, personifications of abstract concepts, sentient Chuck Tingle novels like Pounded In the Butt By My Own Butt and Pounded In the Butt By My Book “Pounded In the Butt By My Own Butt” and Pounded In the Butt By My Book “Pounded In the Butt By My Book ‘Pounded In the Butt By My Own Butt'” and whatnot – are a major part of Chuck’s unique vision, but were conspicuous by their absence from the playable options in the core game.

Chuck had hinted back then that this gap would be addressed in some form of supplement, and the Living Object Handbook is the fulfillment of that promise. As well as adding a significant number of more adversarial living objects to use as monsters, it increases the range of character types in the game by providing some seventeen varieties of living objects to play, each of which have some associated stat adjustment and Unique Ways available to them. (If you want to get really meta, you could play The Physical Manifestation of This Game – no, not the Tingleverse RPG in general, the specific campaign you are playing right now.)

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Pounded In the Butt By An Alphabetised Bestiary

Chuck Tingle’s famously rapid pace of production evidently applies to RPG material as much as it does to his unique “Tingler” brand of erotica. Hot on the heels of the core rulebook to his The Tingleverse RPG comes The Tingleverse Monster Guide, covering monsters ranging from “Abracadaver” (an undead stage magician) to “Zombie Bicycle” (a zombie bicycle).

A small bestiary is presented in the core Tingleverse rulebook, but Tingle evidently understands the joy of monster books. Of all the original AD&D hardbacks, it seems to my anecdotal experience that people have more fond memories of leafing through the Monster Manual than any other book.

The Dungeon Master’s Guide is often praised for being a dense pile of both useful refereeing tools and Gygax’s extended explanation of why the game is structured the way it is, but is organised so strangely and hops between those two different modes of writing so randomly and is generally so dense that it doesn’t lend itself to idle browsing very well. The Player’s Handbook is rather lightweight, especially when compared to the Player’s Handbooks of subsequent editions, partially because both TSR and Wizards would dial back on Gygax’s philosophy of keeping as much of the system opaque to players as possible and because Wizards-era editions would include substantially more character customisation options than core 1E AD&D did.

The Monster Manual, however, was endless fun to dip into. You had those charming (if rudimentary) illustrations of the monsters, you had those fun descriptions of them, what’s not to love? In general, this has remained true for subsequent editions too, with 2E in particular going the extra distance in terms of rooting the monsters in their ecosystem and the setting, an approach which Tingle takes here.

By and large, then, we have here a conventional monster book – each NPC or creature depicted here has a jolly little illustration by Chuck, and each entry provides the creature’s stats, physical description, combat techniques and lifestyle. The make or break question when it comes to this sort of thing is the imagination of the contributors and their ability to come up with interesting and unique monsters, or distinctive variations on existing themes (like the various flavours of dragons in D&D, or the various types of Reverse Twins or physically embodied abstract concepts or living objects in The Tingleverse). Fortunately, the imagination you are dealing with here is Chuck Tingle’s. ’nuff said.

Pounded In the Butt By A Handsome D&D Reskin

Chuck Tingle is probably our greatest living satirist, his primary platform being the titles, blurbs, and absurdly photoshopped covers of his short stories (“Tinglers”) on Amazon. Oh, sure, there’s the content of those stories too – but I would be willing to bet that Chuck works on the basis that 99% of people wouldn’t actually sit down and read any of his erotica about urbane dinosaurs, friendly living objects, manifested abstract concepts, or sexy unicorns and bigfoots; the joke has to be delivered in the title and blurb, ideally just the title, and then the actual action of the story is fairly self-evident from there.

Nonetheless, for what’s basically a long-running repetition, refinement of, and iteration on the same basic joke, the whole Tingler thing seems to be going from strength to strength. It certainly help that Chuck – despite portraying himself as a somewhat naïve figure on his Twitter feed and reliant on his “son name of Jon” to get by – actually seems to be remarkably savvy. When the Rabid Puppies’ block voting attack on the Hugo Awards was at its peak, they got Tingle’s Space Raptor Butt Invasion nominated in the short story category. Whilst this seems to have been intended both to denigrate Chuck and the Awards by making them look silly, Chuck took things in hand, turning the incident into an opportunity to advocate for more or less all the causes which the Puppies disliked. (The peak of his counter-trolling came when he declared that if he won, he’d have primary GamerGate target Zoë Quinn collect the award on his behalf.)

That’s the thing about Chuck – he’s got this magic touch which has taken his long-running joke about getting pounded in the butt by sexy night buses or billionaire dinosaurs or alluring manifestations of abstract concepts or your own butt and made it strangely wholesome for work that still retains one foot in the world of erotica. His Twitter feed is a mashup of his surreal take on the universe and moments of clearly expressed, unequivocal good lessons about self-acceptance and treating each other right. He’s like the Mr. Rogers of Dadaist literary pornography who just wants to prove that love is real.

Now the long-running Tingle joke has taken on yet another dimension – that of a tabletop roleplaying game, The Tingleverse, named after the multiverse which his stories take place in. The concept of the game has players taking on the role of inhabitants of this universe – Humans, Unicorns, Bigfoots and Raptors are viable PC races in the core book, and you get to choose from classes like “Sneak”, “Wizard”, “True Buckaroo”, and “Bad Boy” (Chuck notes that being a bad boy doesn’t limit your choice of gender in any respect). Beginning your adventure in Billings, Montana, Chuck’s hometown that prominently features in all his stories, you’re encouraged to go forth and do good in the world against the encroaching forces of the Void, as represented by evil Void Crabs, dubious Reverse Twins, and the vile force of darkness and destruction known only as… Ted Cobbler, who anyone who’s not sufficiently high level just perceives as a perfectly normal resident of the neighborhood.

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