Washbourne’s Brands of Sword and Sorcery

Simon Washbourne ranks alongside Kevin Crawford as one of the best one-man-band acts in traditional RPG design these days, turning out fun little RPGs based around strong concepts with interesting mechanics tending towards the rules-light end of the spectrum. I’ve previously looked at his Woodland Warriors line and other games he has written derived from Swords & Wizardry/OD&D; this time I am going to look at two games at different ends of his CV, each of which provides a distinctive look at a particular flavour of the sword & sorcery fantasy subgenre. The first, Barbarians of Lemuria, is arguably the game that put Washbourne on the map, a free version having come out in 2004 before being expanded into various later editions, whilst Crimson Blades is a more recent effort which builds on the tweaks he made to OD&D when producing Woodland Warriors.

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