Glorantha has a strong claim to being the second oldest fantasy setting to have been introduced to the general public through the medium of tabletop gaming. Sure, Gary Gygax’s Greyhawk and Dave Arneson’s Blackmoor campaigns were the first campaign worlds developed specifically for Dungeons & Dragons, but before either of them had hatched those worlds Greg Stafford had been tinkering away on Glorantha since the 1960s, with the public’s first sight of it being the boardgame White Bear and Red Moon. M.A.R. Barker’s Tékumel setting is the only gameworld that can claim to be older whilst still fitting the criteria of its first public offerings being gaming products – those being Empire of the Petal Throne and its little-discussed companion boardgame War of Wizards – since Barker had apparently been working on it since the 1940s. Beyond that, settings like Middle Earth, H.P. Lovecraft’s Cthulhu Mythos or Robert E. Howard’s Hyborian Age were all, of course, introduced to the public via stories in other mediums, and only later adapted to gaming formats.
Any world which has been tinkered with by its creator and his collaborators for half a century is going to accrete an awful lot of detail – and getting those details straight is a challenge, particularly when changes to the canon have been made here and there and when the published depictions of the world have unfolded over four decades, winding their way through multiple different publishers – Chaosium, Avalon Hill, Mongoose and Moon Design being the major ones, with Moon Design’s assumption of leadership roles at Chaosium bringing it all full circle.
It is fitting, then, that the lead minds at Moon Design would, shortly before and shortly after they became the guiding intelligences at Chaosium, be involved in crafting definitive, canonical depictions of Glorantha, to provide clear and definitive foundations for future explorations of the world and to sum up multiple decades of accreted material.
One of these projects, the Guide to Glorantha, was undertaken prior to Moon Design’s fusion with Chaosium, but sort of ended up being the product which made that possible in the first place – produced in close collaboration with Stafford and Sandy Petersen, who between them would assume sole ownership of Chaosium after negotiating Charlie Krank’s exit from the business, it was funded through a Kickstarter. The successful completion of that Kickstarter meant that Moon Design had accumulated both experience with the Kickstarter process and, perhaps more crucially, goodwill with gamers – which made them a good pair of hands to handle the delivery of the troubled 7th Edition Call of Cthulhu Kickstarter.
The Guide is now put out by Chaosium themselves, having been integrated into their product lines; The Glorantha Sourcebook, an introductory book of more modest dimensions and different emphasis, was later produced by Chaosium.
So much for the publishing history; are the books any good? Let’s dive in and find out.
Continue reading “Getting Into Glorantha”