So the new regime at Chaosium are still purging their storage space of old product which was stacked up under Charlie Krank’s watch. (For a full breakdown of how Chaosium’s leadership has changed, who Charlie Krank was, and why it’s probably kind of a good thing that Charlie’s no longer running Chaosium, see the first part of my overview of the Call of Cthulhu 7th Edition Kickstarter.) The upshot of this is that sometimes when you’re purchasing from their website – say, to get your shiny hardcover copy of the brand new edition of RuneQuest – you’ll notice that they’re selling, say, back catalogue items from their fiction line for less than $5 a pop.
Thus, when I got my RuneQuest I also bought a bunch of old Chaosium products I’d semi-had my eye on which were going for a reasonable rate. Devil’s Gulch was not discounted, but it did jump out at me since it’s meant to offer a complete Western town with an eye to using it with the generic Basic Roleplaying Big Yellow Book system for Weird West, Deadlands-style adventures. Obviously, this is a product which may well have useful synergy with, say, Down Darker Trails, but whereas that product showed professional, modern production values and a thoughtful take on its subject matter which was well worth the praise it won, Devil’s Gulch is… not.