So, as mentioned I’ve been running some Ars Magica for the Monday evening group, and after the first block of sessions I’m now looking at preparation for the next set. My plan is to introduce new concepts to the game bit by bit, giving myself a chance to fully look over supplements and decide exactly what parts of them to incorporate into the game as I go. The first set of supplements I’m going to look at are the Realms of Power books.
Part of the Hermetic theory of magic followed by Ars Magica PCs is that supernatural events can all be traced back to one of four sources, known as the Realms of Power – the Divine, the Infernal, Magic and Faerie. (The less said about 3rd Edition’s Realm of Reason the better.) Whilst past editions have had supplements dedicated to some of these realms – Faerie was detailed in Faeries for 2nd edition and Faeries Revised for 3rd and 4th, the Divine was looked at in Pax Dei for 3rd, and the Infernal also got a 3rd Edition supplement in the form of The Maleficium – the Magic Realm never had a supplement devoted exclusively to it before 5th Edition. Indeed, the 5th Edition Realms of Power series is a noteworthy example of the more systematic approach Atlas has taken with supplements for 5th Edition. This makes sense because although not all the Realms are created equal – the Divine, in particular, enjoys a certain pre-eminence for obvious reasons – all four are of comparable significance when it comes to being sources of supernatural phenomena – and, thus, they’re all equally useful for generating adventure hooks for Ars Magica.